Secondary Schools

Golf Xtreme

Golf Xtreme is the golf game and programme for secondary schools that is related to the golf you see Tiger Woods play, but is actually a completely new game for young teenagers.

Golf Xtreme combines some of the best parts of the traditional sport i.e. hitting balls a long way at interesting targets, with scoring systems you can create yourself, team games which include everyone and keep you fit, and, important safety considerations for both teachers and pupils. It's all designed with the 11 to 15 year old in mind, for the boy and girl who's outgrown Tri-Golf.

The vital requirement for the Golf Foundation in developing Golf Xtreme was to listen to and act on advice from teachers and Partnership Development Managers during the design, manufacture and testing of this innovative equipment, and to set this work beside an intelligent set of resources to help teachers deliver an innovative programme. The result is one of the most exciting additions to the school sports scene for a long time.

Recognising that the young teenager can be difficult to please, Golf Xtreme will excite this pupil, lay the foundations of a good golf game, and keep him/her active and enthused. In turn, the Golf Foundation can train the teacher on every aspect needed to get the most out of this new idea in school sport.

Responding to the growing demand

Following the proven success of Tri-Golf in the primary sector and its role in strengthening links between schools and golf

clubs, many teachers, head teachers and Partnership Development Managers had asked the Golf Foundation's Regional Development Team what golfing initiatives might be available in the secondary school sector. Many young people were being introduced to golf in primary schools through Tri-Golf but as soon as they moved to the secondary school little was available to them. In order to avoid some good foundations going to waste a number of secondary schools had designed and started to implement their own golf projects but struggled to find appropriate equipment and resources to deliver the sport successfully. Something new was needed, fresh enough to appeal to the young golfer but backed up by established school sports principles. The Golf Foundation worked with educational experts from schools and colleges and with its manufacturing partners Davies Sports and the result is Golf Xtreme, ready for action and on general release to schools in Spring 2006.

Equipment

Just as with Tri-Golf, equipment will again be distributed by Davies Sports, making it easy for schools to access all Golf Xtreme product. Bags are delivered with all the equipment you need such as lighter, child-friendly clubs and reduced flight balls to ensure maximum safety on school sites with surrounding property/limited space. The delivery of the programme to children will be through games and activities that help develop the skills of young people in a fun structure.

A Golf Xtreme bag will include:

A wheeled kit bag 20 Golf Xtreme clubs, one size to fit 11 to 15 year olds. The clubs are able to hit both short flight and real golf balls (10 right-handed irons, two left-handed irons and 8 dual use putters) 100 Almost™ short flight golf balls 36 GFX Multi Coloured balls for playing games 50 marker cones for setting up GFX courses/games 20 putting cups 40 hitting tees 10 pairs of Foot Tees™, 9 Velcro disc targets and flags for setting up courses/playing games. Also includes a Golf Xtreme activity manual including games and ideas for delivery

Teacher & PGA coach training

To deliver the programme effectively the Golf Foundation will be rolling out a series of 4-hour Golf Xtreme Activator Workshops to skill teachers with the best way to deliver the initiative. Golf Xtreme uses games, routines and exercises to help secondary pupils have a positive introduction to the sport. Candidates will receive a one shop stop Golf Xtreme teachers manual with all the games, exercises and session plans required for delivery as access to Key Stage 3 & 4 Schemes of Work, specially written for the Golf Foundation by Windsor High School & Sports College in Halesowen, West Midlands. These schemes of work are written to QCA standards, give clear guidance on appropriate teaching activities and how these meet National Curriculum standards and how to use the Junior Golf Passport to monitor the levels of attainment of pupils in their group.

Why Golf in Secondary Schools?

Golf Xtreme is a new activity that is fun, inclusive and can engage pupils previously disengaged from traditional team sports delivered in schools. Golf Xtreme can be a high-energy game that helps with PE and fitness. Closed skills that are easy to monitor and deliver. There is a wide network of established golf clubs all over the UK to feed interested children into, with qualified PGA coaches to help children progress further in the sport outside school. Golf actively promotes honesty and integrity among its players, and sportsmanship and good behaviour follows. Both Golf Xtreme and general golf practice can be played in a variety of places at school, offering flexibility for the games lesson. Golf Xtreme has an informal, street feel which puts less pressure on individual players who are less competitive by nature. Golf is a fast-changing sport. Thanks to Tiger Woods, Michelle Wie and others, it has more credibility with young people and they want to try it for themselves.

FAQs on Golf Xtreme

How can Golf Xtreme be safe for secondary pupils with metal clubs?
Safety is dealt with as a vital part of the Golf Xtreme Activator Workshop and the introduction of the short flight ball ensures the safest delivery possible in all venues. The programme offers a variety of playing formats such as 'Practice Round', structured similar to a javelin lesson, and 'Around the World' with a central safety zone and pupils playing out to targets. These make the delivery of golf in a secondary school both safe and fun.

I don't know much about golf, how can I deliver this?

The Golf XTreme Activator Workshop enables teachers to use their skills alongside quality resources described by a number of teachers involved in early pilots as the best resources of any sport I have seen. With the ball being still, monitoring performance is easier than many other sports.

I think golf is slow and boring. How does this fit into PE in schools?

Many pupils need different activities to those traditionally offered. Golf can be fun and Tri-Golf has proved this. As part of the Golf Xtreme programme the Golf Foundation has included plenty of fun games to play and a number of exciting playing formats such as GFX-Speed, where pupils complete a course as quickly as possible.